Spoiler Warning: The answer to this question is a major spoiler for a significant portion of the story!
Introduction
The overarching story of Bloodborne is a complex and horrifying mystery that may take the average gamer several playthroughs in order to uncover all of it. From the Hunter’s Dream to the Nightmare of Mensis and beyond, every item description and NPC conversation is important to discovering the truth and gaining “insight” into this unique world From Software has created.
That being said, even if you do stop to read every clue and speak to every character you find, the story can still be quite confusing and it may lead to a few “head-scratching” moments.
No moment in the game may be more unnerving or unsettling as the seemingly random baby cries one may hear after defeating Rom in Byrgenwerth and initiating the Blood Moon phase of the game.
Where is the baby that I am hearing? Whose baby is it? Is there any importance to it? Is it all just in my head? These are some of the commonly asked questions that, even after the credits roll, many do not have the answers to. Let’s see if we can’t give you some of those answers.
If you have already finished the game and feel that you have a good grasp on the basic story, skip down to the section on the Great Ones to start.
Table Of Contents
Introduction
A Quick Summary Of Bloodborne.
The Great Ones.
Mergo.
Conclusion.
A Quick Summary Of Bloodborne.
First of all, you need to understand that the main theme of Bloodborne is unsurprisingly blood. Not just any blood however, but an Old Blood that was discovered in the Pthumerian Tombs (known as the Chalice Dungeons to the player), located deep below the surface of Yharnam.
Two scholars from a school known as Byrgenwerth, William and Laurence, argued over how the blood should be used. Lawrence wished to exploit its properties as a way to ascend the human race into Great Ones (beings who live in a higher plane of infinite wisdom). William feared the Old Blood too greatly to use it and Laurence left Byrgenwerth as a result.
Laurence then began the Healing Church in the Cathedral Ward of Yharnam, using the Old Blood to miraculously heal the citizens of the city of any disease or ailment thus growing the power of his church. Unbeknownst to him the Old Blood he was using was turning the people of Yharnam into beasts.
He then created three additional groups within the church, each with a specific purpose. The Choir was created to continue research of the Old Blood, the School of Mensis was made to find a way to communicate with the Great Ones, and the Workshop was created to recruit hunters to hunt the beasts their folly had made.
Gehrman, the leader of the first group of hunters then discovered the terrible truth that Laurence had been purposefully getting the citizens of Old Yharnam sick with a disease called “Ashen Blood” so they would use his cure more. He decides to burn Old Yharnam to the ground in an effort to eradicate the beasts but it was too late, and the hunters were disbanded in defeat.
Laurence would later re-institute the hunters with a man named Ludwig as the new leader. When you finally do meet Ludwig in the DLC, you will quickly wish that you had never made his acquaintance.
This is where the story of Bloodborne officially begins for the player as they are volunteering as a hunter for the Healing Church, but then they are suddenly whisked away to a place called the Hunter’s Dream. It is discovered in the end that this is not Gehrman’s dream as I thought for most of the game, but rather the nightmare of a Great One called the Moon Presence.
The Moon Presence has used you as a pawn through Gehrman to locate and kill another Great One named Mergo because she was created in what was considered an unholy way.
The Great Ones.
There are a number of Great Ones for the player to either meet in various ways or read about in Bloodborne. Here is a list of all the known Great Ones in the game, as well as where to discover them for yourself.
Amygdala- Nightmare Frontier
Celestial Emissary- Upper Cathedral Ward
Ebrietas, Daughter of the Cosmos- Altair of Despair
Mergo’s Wet Nurse- Nightmare of Mensis
Mergo- Nightmare of Mensis
Moon Presence- Hunter’s Dream
Rom, the Vacuous Spider- Moonside Lake
Many believe that the Moon Presence’s secret quest to kill Mergo was because he wants to kill all other Great Ones and stand supreme as the only ascended being. I actually believe it is because Mergo was not made by defeating a Great One with the power of Insight, but rather through a secret physical relationship between an ancient Great One named Oedon and a Pthumerian Queen named Yharnam (for which the city is named).
After the Pthumerians realized what their queen had done, they ripped the baby from her, killing her in the process. It is the trapped spirit of Mergo within the Nightmare of Mensis that you hear after defeating Rom (Rom was upholding a barrier to the nightmare), and it will only grow louder and more frequent as you approach her on your mission.
If you happen to also have sixty Insight at any given time you will also then be able to hear Mergo’s cries, but you will not be able to enter the nightmare until defeating Rom at Moonside Lake.
The Moon Presence made Gehrman his ambassador and had him recruit countless hunters to reach the Nightmare of Mensis and silence the unholy child Mergo’s wailing. Upon reaching the Nightmare and defeating the boss known as Mergo’s Wet Nurse, Mergo is left helpless and dies in her crib at the center of the arena, confirmed by the slowly fading cries and the words “Nightmare Slain” appearing.
As you return down the stairs you took to reach the boss, the spirit of Yharnam will bow towards you as a sign of thanks and disappear.
Now you can move on to make one of three choices to choose how the story ends: allow Gehrman to kill you in the Hunter’s Dream causing you to awaken and forget what you have done, defeat Gehrman and accept the Moon Presences calling to become the new guardian of the Hunter’s Dream, or eat three of the “one-third umbilical cords” and defeat the Moon Presence, becoming the first human to be truly ascended to the status of a Great One.
Mergo.
There are many theories surrounding what role and abilities the child known as Mergo has in Bloodborne, but allow me to give mine based on item descriptions as well as explanations from other players. I personally believe that Mergo is responsible for the Nightmare of Mensis and is the reason Micolash, the head of the School of Mensis, went insane.
The name Mergo in Latin means “immerse; plunge into water; overwhelm, cover, bury, drown”, which knowing the way Miyazaki thinks when making these games, definitely has a reason. I think that Mergo because of her half- Great One and half- Pthumerian Heritage, is caught between planes of existence and the entire reason for the Nightmare Plane to exist.
Mikolash was searching for a way to contact Kos, another ancient Great One that is not shown until the DLC. I believe he accidentally found his way into the nightmare and could not find his way out, which is why his boss encounter is a gimmick one requiring you to navigate a maze in pursuit of him.
Conclusion.
It has been four years and some change since the release of Bloodborne, and there are still many mysteries being solved all the time from overly observant players. It is a wonderful game to get in to and try to wrap your head around because there are surprise connections and discoveries happening all the time.
Some things are really even meant to be left up to the player to decide. For instance, why do the Winter Lanterns in the nightmare wear the same clothing as the doll found in the Hunter’s Dream? Is it because the doll was actually once alive in some capacity and played a part in their creation or their appearance? Or is it because the developers got a little lazy and reused some assets hoping that no one would notice? Figure it out for yourself.
All in all Bloodborne is a masterpiece that in my opinion rivals the quality of any of the other titles that From Software has made. It has just enough of the Dark Souls formula to feel rooted in what they had done right in the past and just enough fresh, new content to help it stand on its own as a true work of art.
If you love a game that slowly unfolds in an increasingly well-thought out manner and don’t mind a little challenge thrown in, then Bloodborne is a game that you cannot afford to miss out on!
9/10 Mergo Is The Child Of Pthumerian Queen Yharnam
The Pthumerians unlocked the secrets of blood, blood that came from the Great Ones. Fans know that Queen Yharnam is Mergo's mother due to her appearance after you defeat Rom. She appears and you hear a baby crying in the distance.
Babies make the sound reflex “heh” when they experience stress and discomfort such as those signalling a nappy change. It's a sound associated with babies over 6 weeks of age. This sound is triggered as a response to a skin reflex, such as a sweaty or itchy feeling.
In fact, oxytocin may even amplify the brain's response to cries, making us more likely to hear them and respond appropriately. Finally, when social contact is established, this stimulates oxytocin release in the infant, and crying behaviour ceases.
To start, you'll first need the Beast's Embrace Oath Rune that can be obtained by defeating Laurence, the First Vicar. Once he is defeated, head back to Hunter's Dream and equip the Beast's Embrace Oath Rune. Once you've done that, you will transform into a beast!
If you accept three vials of Arianna's blood, Adella will murder Arianna the next time you visit Oedon Chapel – locking out her Umbilical Cord for the rest of the game. To make sure Adella doesn't kill Arianna, you can: Never accept Arianna's blood while Adella is around.
It's OK to let your baby cry if the baby doesn't seem sick and you've tried everything to soothe your baby. You can try to leave your baby alone in a safe place, such as a crib, for about 10 to 15 minutes. Many babies need to cry before they can fall asleep.
The phenomenon is called “phantom baby crying.” A parent thinks they hear their child crying, but the child isn't. Experts have some ideas about why this may be happening, but first and foremost want to address parents' most salient fear: that they're losing their minds. They're not.
The researchers then measured brain activity, and found that there was reduced attention when they heard the baby cry. Still, the researchers were quick to point out that this may mean that a baby's cry turns on someone's ability to respond to a child's distress — switching on our parenting skills.
The Doll does nothing until you die attempting to beat the first boss Cleric Beast. If you die while trying to fight the boss you will wake up in The Hunter's Dream with 1 insight for discovering the Cleric Beast's location and The Doll will "awake".
Bloodborne is often seen as a great introduction to FromSoftware's style of game design. While it might take about 20 to 25 hours to beat on average, the first three or four of those will likely be spent reaching Father Gascoine.
The Flamesprayer is considered by many to be the strongest Arcane weapon in the game without the use of gems. Its fiery damage is perfect in a game where the majority of enemies are weak to fire.
It can tear enemies apart with no real effort. Its move set is also reliable--chaining into a hard to avoid combo. As such, Ludwig's Holy Blade is the best weapon in Bloodborne for most players.
The best armor set in Bloodborne is actually found in The Old Hunters DLC. Players find the Harrowed set in the Fishing Hamlet after defeating Lady Maria of the Astral Clocktower. The Harrowed set has the highest physical damage defense with 310.
Ensure you do not kill off Iosefka or turn her hostile (by entering her inner sanctum or attacking her front door) before you complete the Rom, the Vacuous Spider boss battle. Return to the clinic after Rom is dead and the Blood Moon has risen to find Iosefka passive and defenceless on a gurney.
After around 18 weeks, babies like to sleep in the womb while their mother is awake, since movement can rock them to sleep. They can feel pain at 22 weeks, and at 26 weeks they can move in response to a hand being rubbed on the mother's belly.
While it's true your baby can cry in the womb, it doesn't make a sound, and it's not something to worry about. The baby's practice cries include imitating the breathing pattern, facial expression, and mouth movements of a baby crying outside of the womb. You shouldn't worry that your baby is in pain.
Sept. 13, 2005 -- A baby's first cry may happen in the womb long before its arrival in the delivery room. New research shows that fetuses may learn to express their displeasure by crying silently while still in the womb as early as in the 28th week of pregnancy.
Doctors now know that newly born babies probably feel pain. But exactly how much they feel during labor and delivery is still debatable. "If you performed a medical procedure on a baby shortly after birth, she would certainly feel pain," says Christopher E.
Your baby sees things best from 8 to 12 inches away. This is the perfect distance for gazing up into the eyes of mom or dad (a favorite thing to do!). Any farther than that, and newborns see mostly blurry shapes because they're nearsighted. At birth, a newborn's eyesight is between 20/200 and 20/400.
Some people wrongly believe that, if it's possible to avoid crying, that's the best thing. Crying or feeling your emotions is definitely not a sign of weakness.
Although there are potentially a limitless number of crying causes, they typically fit into one of five general categories: hungry, upset, overstimulated, overtired, and in pain. Below, learn how to know what your infant is trying to tell you with their cries.
Period of PURPLE Crying is a research-based education program developed by the National Center on Shaken Baby Syndrome. Program materials include a booklet with app or DVD (available in mulitple languages), a 10-minute video on crying and a 17-minute video on soothing.
Researchers say that while animals exposed to very high levels of stress for prolonged periods can develop changes in their brain structure, stress from crying has never been shown to cause such damage.
A baby "should simply be allowed to 'cry it out'. This often requires an hour, and in extreme cases, two or three hours. A second struggle will seldom last more than 10 or 15 minutes and a third will rarely be necessary."
A clicking (or clucking or chucking) sound during nursing indicates that baby is repeatedly breaking the seal or suction. Try to notice when it occurs in the feeding. Is it more noticeable during let-down, or is it constant? Also try to notice if you have discomfort of any kind during the clicking.
As babies grow, eyesight improves. By the end of 3 months, they can follow a moving object, are more interested in shapes and patterns, and can spot familiar faces, even at a distance.
It doesn't cost Insight to ring the Small Resonant Bell. If you want to play co-op with a friend, you can actually do that in Bloodborne. You'll just need to go into the game's settings, choose Network and then set a password. Both players will need to input that password before ringing their respective bells.
Having been made by humans, she loves the Hunter, but is unsure whether her affection is real or artificial; a thought she ponders incessantly. The Doll is very loyal to the Hunter.
The Doll is a creation of Gehrman to “keep him company”, her resemblance to Lady Maria is chosen because Gehrman bears deep feelings for her. The two worked together closely as Hunters for a time, with Lady Maria taking the form of the student to the older Veteran.
First of all, most PEGI 18s are suitable for 12 year olds, so a PEGI 16 is obviously not for 18+. Bloodborne is a grim, but incredible game with loads of blood, drenching clothes and splattering the environment. However there are no wounds, you cannot see any cuts or holes in/on the character's body, just blood.
Adella The Nun is located in the basem*nt of the Yahar'gul Unseen Villagel. She is crouched in the corner crying. The player can only interact with her if they are wearing the Black Church set.
If you've played Bloodborne, you'll remember Master Willem as the NPC that sits on a rocking chair beside Moonside Lake in Byrgenwerth. He doesn't do much but vaguely gesture in the direction of where you fight Rom, the Vacuous Spider.
Eileen the Crow is a friendly Hunter NPC and is part of the Hunter of Hunters Covenant. You can speak with her during several parts of the game, and if you help her in her quests, she will award you with several emotes, and eventually the Crow Hunter Badge and the Hunter Rune.
From what I've come to understand, the crying baby is a manifestation of the birth of a Great One's surrogate child, possibly Mergo. Once you have completed the game (or your desire for a plot/lore explanation becomes overwhelming), I highly recommend you read "The Paleblood Hunt".
Description. Mergo is an infant Great One, suspected to be the child of Yharnam, Pthumerian Queen and Oedon, a Great One. The child appears to have been stillborn in some fashion, as evidenced by the item description of a certain Third Umbilical Cord, "Every Great One loses its child, and then yearns for a surrogate.
Choosing "I have my share of woes" will yield 1, 2, and 3 Sedatives. However, after that, asking her for Sedative will make her to go outside looking for more. She will leave a note and safely return the first time. After that, if the player asks her for more Sedatives, she will go outside and die.
The old blood is a reference to the blood of a Great One, found deep within the chalice dungeons. This event and discovery is pivotal in setting the scene for the game and sealing the fate of Yarnham and its citizens.
The secret ending is often seen as the "true" ending by the Bloodborne community, despite it being the most ambiguous and wild. Throughout the Hunter's time in Yharnam, they can find four pieces of an umbilical cord. To unlock the secret ending, players must consume three of the four pieces before defeating Gehrman.
The Doll is based on a student which Gehrman held affections to, Lady Maria. After Maria's disappearance, Gehrman sought to obsessively replicate her in the form of the Doll. The Doll herself has exactly the same size and appearance as Maria, as well as the same voice.
Using the Red Jeweled Brooch will give the player a Red Blood Gem. The Red Jeweled Brooch can also be given to the Young Girl in Central Yharnam, as part of a quest.
Players can at any given point kill Eileen, but will only receive the Crow Hunter Badge. This will fail her questline, and players will receive nothing else. This means players will lose out on a special attire, two gestures, and a special Oath Memory Caryll Rune.
If Arianna lives until after you kill Micolash, Host of the Nightmare, then she will move. She will now be in the sewer just before the Cathedral Ward lamp. She will give birth to a creature there, and if you kill it, you will obtain One Third of Umbilical Cord.
Despite her beliefs towards blood magic, she ends up resorting to this practice during her fight with the player. This isn't an uncharacteristic move. The reason why Lady Maria does this is that she is so desperate to stop you that she's willing to use a power she despises.
Introduction: My name is Neely Ledner, I am a bright, determined, beautiful, adventurous, adventurous, spotless, calm person who loves writing and wants to share my knowledge and understanding with you.
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